JAVA CODE
JAVA PROGRAMME
Java Basics
Working with Objects
Arrays, Conditionals, and Loops
Creating Classes and Applications in Java
More About Methods
Java Applet Basics
Graphics, Fonts, and Color
Simple Animation and Threads
More Animation, Images, and Sound
Managing Simple Events and Interactivity
Creating User Interfaces with the awt
Windows, Networking, and Other Tidbits
Modifiers, Access Control, and Class Design
Packages and Interfaces
Exceptions
Multithreading
Streams and I/O
Using Native Methods and Libraries
Under the Hood
Java Programming Tools
Working with Data Structures in Java
Advanced Animation and Media
Fun with Image Filters
Client/Server Networking in Java
Emerging Technologies
appendix A :- Language Summary
appendix B :- Class Hierarchy Diagrams
appendix C The Java Class Library
appendix D Bytecodes Reference
appendix E java.applet Package Reference
appendix F java.awt Package Reference
appendix G java.awt.image Package Reference
appendix H java.awt.peer Package Reference
appendix I java.io Package Reference
appendix J java.lang Package Reference
appendix K java.net Package Reference
appendix L java.util Package Reference

java is object oriented language

java is object oriented language To some, the object-oriented programming (OOP) technique is merely a way of organizing programs, and it can be accomplished using any language. Working with a real object-oriented language and programming
environment, however, enables you to take full advantage of object-oriented methodology and its capabilities for creating flexible, modular programs and reusing code.

Many of Java’s object-oriented concepts are inherited from C++, the language on which it is based, but it borrows many concepts from other object-oriented languages as well. Like most object-oriented programming
languages, Java includes a set of class libraries that provide basic data types, system input and output capabilities, and other utility functions. These basic libraries are part of the standard Java environment, which also
includes simple libraries, form networking, common Internet protocols, and user interface toolkit functions. Because these class libraries are written in Java, they are portable across platforms as all Java applications are.

You’ll learn more about object-oriented programming and Java tomorrow.

Yes, Java is indeed an object-oriented programming (OOP) language. This means that Java is based on the principles of objects, which are instances of classes that encapsulate data (attributes) and behavior (methods). Here’s why Java is considered object-oriented:

1. **Classes and Objects**: In Java, everything is treated as an object. A class is a blueprint or template for creating objects, defining their structure and behavior. Objects are instances of classes that hold data (attributes) and perform actions (methods).

2. **Encapsulation**: Java supports encapsulation, which means bundling the data (attributes) and methods that operate on the data within a single unit (a class). This helps in hiding the internal state of objects from the outside world and only exposing necessary functionalities.

3. **Inheritance**: Java supports inheritance, where one class (subclass or child class) can inherit attributes and methods from another class (superclass or parent class). This promotes code reusability and helps in creating a hierarchy of classes.

4. **Polymorphism**: Java supports polymorphism, which allows objects of different classes to be treated as objects of a common superclass. This is achieved through method overriding and method overloading.

5. **Abstraction**: Java enables abstraction, where you can define the behavior of objects without exposing the underlying implementation details. Abstract classes and interfaces are used to achieve abstraction in Java.

6. **Association, Aggregation, and Composition**: Java supports various forms of relationships between classes, such as association (where objects are connected), aggregation (a “has-a” relationship), and composition (a strong form of aggregation where the child object cannot exist independently of the parent object).

7. **Dynamic Binding**: Java uses dynamic method dispatch to implement runtime polymorphism, allowing method calls to be resolved at runtime based on the object type.

Overall, Java’s object-oriented features make it a powerful language for building modular, scalable, and maintainable applications. By leveraging the principles of OOP, Java promotes code organization, reuse, and flexibility in software development.

 
prime number
Scroll to Top